Larekko12
Connoisseur.
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- Feb 19, 2013
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When did Favored stuff become one point of Exp?
New Trait Xp Cost Training Time
Ability/Specialty 1/2* 6 days (3+ hours for day)
Favoured/Caste Charm 8 (Min. Ability) days (3+ hours for day)
Out-of-Caste Charm 10 (Min. Ability + Min. Essence) days (3+ hours for day)
Sorcery Spell 8 (spell circle) weeks (6 days, 3+ hours for days)
Improve Trait Xp Cost Training Time
Attribute (current rating) x4 (current rating) months (30 days, 3+ hours for day)
Favoured/Caste Ability/Specialty (current rating x2) -1 Immediate
Out-of-Caste/Not favoured Ability/Specialty (current rating) x2 Immediate
Essence (current rating) x8 (current rating) months (30 days, 3+ hours for day)
Virtue (current rating) Immediate
Willpower (current rating) x2 Immediate
* In order to count as training you need to push your limits with a skill for an extended period of time, not just using what you're already comfortable with.
New Trait Xp Cost Training Time
Ability/Specialty 1/2* 6 days (3+ hours for day)
Favoured/Caste Charm 8 (Min. Ability) days (3+ hours for day)
Out-of-Caste Charm 10 (Min. Ability + Min. Essence) days (3+ hours for day)
Sorcery Spell 8 (spell circle) weeks (6 days, 3+ hours for days)
Improve Trait Xp Cost Training Time
Attribute (current rating) x4 (current rating) months (30 days, 3+ hours for day)
Favoured/Caste Ability/Specialty (current rating x2) -1 Immediate
Out-of-Caste/Not favoured Ability/Specialty (current rating) x2 Immediate
Essence (current rating) x8 (current rating) months (30 days, 3+ hours for day)
Virtue (current rating) Immediate
Willpower (current rating) x2 Immediate
* In order to count as training you need to push your limits with a skill for an extended period of time, not just using what you're already comfortable with.
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