staplesdex2
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[X] Red Dragon Emperor
Why mess with what works?
Why mess with what works?
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Smuthunter said:Instead of wasting dots on melee, why not just introduce Ruby to Kiba?
Yes. Remember you will be down 10 motes each days to do it.nightblade said:
It's finishing to analyze the Evil Pieces. But knowing how they work tell you just that: how they work. Building them and/or creating a variant will require much more time and preparation.Smuthunter said:Last time I checked the piece system was something that would take months and require input from Beelzebub. Now it's two weeks of work? What happened?
Gauntlets count as Martial Arts weapons.Fellgar said:Doesn't melee also work into parry? Which we have our gauntlets for?
Who know? :kinglugia said:
This Charm could be learned instantly by spending 8 Xp. This is your best bet if you want to create Essence using mortals that follow Creation's rules. I am also going to lower the requirements because ([highest Mental Attribute] + Martial Arts) at difficulty 3 every month is too much for the setting.TOUCH OF DIVINITY
Cost: 3m, 1wp;
Mins: Essence 3;
Type: Simple (Dramatic Action)
Keywords: Obvious, Shaping, Touch
Duration: Indefinite (see below)
Prerequisite Charms: None
This Charm enables a spirit to commit three motes of its Essence to a favored mortal. Whatever form the Charm takes, the blessed recipient
feels the unaccustomed power of Essence flood through her body in an unmistakable, electric surge. All her senses seem sharper, colors look brighter, and she feels transcendent joy—or terror. Touch of Divinity grants no measurable benefits beyond enabling its recipient to perceive Essence in use. The spirit can take back its committed Essence whenever it wants. A mortal can use his new sense for Essence to learn how to channel it himself, though. After each month the recipient carries the borrowed Essence, the recipient's player rolls ([highest Mental Attribute] + Martial Arts) at difficulty 3. Once the roll succeeds, the mortal gains his own Essence pool, and the spirit can take back the committed motes. The mortal's permanent Essence hasn't changed (that requires bonus points or experience points to raise), but he has joined the supernatural world. The enlightened mortal character can now learn supernatural martial arts. The mortal gains an affinity for whatever divine force empowered her.
That Charm requires that the recipient also trades one permanent dot of Willpower for another point of permanent Essence. Which is...not recommendable. It can be bought again, but it costs Xp. I searched for another, better method but found nothing.BFldyq said:That's a spirit charm, not a Solar charm, and last I checked, Issei isn't an Eclipse.
You want Soul-Enlightening Beneficence.
If it was easy, everyone would be Essence users.Alexander said:That Charm requires that the recipient also trades one permanent dot of Willpower for another point of permanent Essence. Which is...not recommendable. It can be bought again, but it costs Xp. I searched for another, better method but found nothing.
Hello, hello. What's all this then?Alexander said:Asia
Attributes: Strength 1, Dexterity 2, Stamina 1; Charisma 3, Manipulation 1, Appearance 3; Perception 2, Intelligence 2, Wits 2
Virtues: Compassion 5, Conviction 4, Temperance 3, Valor 2
She kept praying to God even after she discovered it's dead. It takes Conviction to do that.John At DAwn said:
Mebbe God ended up in Gensokyo as a shota amnesiac? >Alexander said:She kept praying to God even after she discovered it's dead. It takes Conviction to do that.
Don't know about in this, but in canon? Dead, dead and dead.kinglugia said:
5 dots in anything is peak human capabilities for whatever you can imagine. Lore 5 is Albert Einstein. Investigation 5 is Batman or Sherlock Holmes. Firearms 5 is Simo Hayha, Melee 5 is Miyamoto Musashi, War 5 is Erwin Rommel or Zhuge Liang, etc. With Occult 5 we might actually outstrip Rias and Akeno in arcane knowledge (and I say might mainly because they might have the equivalent of an Excellency in Occult, being devils with a magic focus and all).Dimensionist said:Hm. What does Occult 5 mean for magic in a more practical sense, Alexander?
No That's like Ability Five Specialty 3 ain't it.Smuthunter said:5 dots in anything is peak human capabilities for whatever you can imagine. Lore 5 is Albert Einstein. Investigation 5 is Batman or Sherlock Holmes. Firearms 5 is Simo Hayha, Melee 5 is Miyamoto Musashi, War 5 is Erwin Rommel or Zhuge Liang, etc. With Occult 5 we might actually outstrip Rias and Akeno in arcane knowledge (and I say might mainly because they might have the equivalent of an Excellency in Occult, being devils with a magic focus and all).
Wait, Human capabilities? I thought that in Exalted having 5 of anything put you already beyond human capabilities.Smuthunter said:5 dots in anything is peak human capabilities for whatever you can imagine. Lore 5 is Albert Einstein. Investigation 5 is Batman or Sherlock Holmes. Firearms 5 is Simo Hayha, Melee 5 is Miyamoto Musashi, War 5 is Erwin Rommel or Zhuge Liang, etc. With Occult 5 we might actually outstrip Rias and Akeno in arcane knowledge (and I say might mainly because they might have the equivalent of an Excellency in Occult, being devils with a magic focus and all).
Technically yes but specialties only work for specific aspects of a field rather than the whole thing.Larekko12 said:
Five dots in any field is something that mortals are capable of acquiring, though for them it may take a lifetime of effort to reach that point. Exalts are set apart by their charms and essence usage. If you think we're good at kung-fu now, wait until we pick up a Martial Arts Excellency.overmind said:Wait, Human capabilities? I thought that in Exalted having 5 of anything put you already beyond human capabilities.
Heck, I thought by being an Exalted we were already beyond human capabilities.
It doesn't give you knowledge or improve your affinity, it just represents how much you know and are able to apply when you need that knowledge. A person who has no magical ability can train in occult and then be able to identify rituals or remember the proper customs when you're speaking to a god and things like that. It's also an abstraction, obviously -- you can still fail rolls and be unable to identify a type of spell, but it will happen considerably less often than it would if you were untrained.Dimensionist said:So, wait. Higher Occult not only improves your affinity to magic, it also gives you knowledge on how to use magic?