Bofors40mm
Experienced.
- Joined
- Feb 5, 2021
- Messages
- 3,315
- Likes received
- 8,710
Well I'll let you in a dirty secret. The reason why there's the Martell laser equipped mechs is that they're the ones not really designed with the fedsuns specially in mind and thus they use the most common medium laser in the inner sphere.
As for the mix of PPCs it's basically down to PPCs not being too common so I alternated between the 3 most common PPCs in the inner sphere.
On another note there's a reason I like the 255. Mostly that's it's ideal for 3/5/3 assaults since that's the last time you have 1 ton jumpjets. which means that you don't gain any available new Tonnage or for that matter crits till you hit 95 tons. Of course stuff like the emperor or highlander are still solid designs.
Speaking of the emperor or at least the age of war variant that's another design that shouldn't be too hard to make given the suns have FE 270 production and Starcorps has a plant at croton. Also applies to the introtech highlanders as well. Assuming tooling can be made available along with spare 270 engine production.
Oh and I would classify the Sentry as a striker it's a tad too slow for that. It much like it's in the proper lore cousins the actual Sentry and the Watchman fit more in the Skirmisher category. Mind you the mech role list in BT is....limited and confusing since a lot of mechs fit in multiple roles due to them being so bloody broad. Like the Warhammer and Marauder can be brawlers or snipers and basically any mech can technically be a brawler or Skirmisher.
On another note do you need MML using variants for at least some these designs? Because that can be done. I also have a MML Battlemaster lying around as well just to tease poor Hanse.
While the Shadow Hawk 2F is the most dull upgrade of all the designs its arguably the most immediately useful since if nothing else it's something that all the godamm 2D Shadow Hawks can be refited into(and the suns as per the xtol tables have a lot of them somehow) rather than being a mech which has such terrible armor a fair few lights have more while it has 4 ammo bombs on board.The 2F actually increases the up close punch to boot compared to that death trap. Or at most assuming the AC-5 is firing till the last second losing all of 1 max up close damage assuming its being used as a bracket fighter. Also readily upgradable with MMLs albeit for the sake of not cooking the mech it would probably be best if it was either 2 MMLs 3s or 1MML 7 with the remaining mass put into armor. Can do 3 3s but it will be running hot albeit not horribly so by succession wars standards.
Huh. Just realized that the alecto and Warden could simply be variants of the same design. If fairly different ones. But wider variants have existed in BT
Also...ROM has to be freaking the hell out right about now if not sooner.
Edit: geez I made this a long post and a hard to respond to one at that sorry about that everyone
As for the mix of PPCs it's basically down to PPCs not being too common so I alternated between the 3 most common PPCs in the inner sphere.
On another note there's a reason I like the 255. Mostly that's it's ideal for 3/5/3 assaults since that's the last time you have 1 ton jumpjets. which means that you don't gain any available new Tonnage or for that matter crits till you hit 95 tons. Of course stuff like the emperor or highlander are still solid designs.
Speaking of the emperor or at least the age of war variant that's another design that shouldn't be too hard to make given the suns have FE 270 production and Starcorps has a plant at croton. Also applies to the introtech highlanders as well. Assuming tooling can be made available along with spare 270 engine production.
Oh and I would classify the Sentry as a striker it's a tad too slow for that. It much like it's in the proper lore cousins the actual Sentry and the Watchman fit more in the Skirmisher category. Mind you the mech role list in BT is....limited and confusing since a lot of mechs fit in multiple roles due to them being so bloody broad. Like the Warhammer and Marauder can be brawlers or snipers and basically any mech can technically be a brawler or Skirmisher.
On another note do you need MML using variants for at least some these designs? Because that can be done. I also have a MML Battlemaster lying around as well just to tease poor Hanse.
While the Shadow Hawk 2F is the most dull upgrade of all the designs its arguably the most immediately useful since if nothing else it's something that all the godamm 2D Shadow Hawks can be refited into(and the suns as per the xtol tables have a lot of them somehow) rather than being a mech which has such terrible armor a fair few lights have more while it has 4 ammo bombs on board.The 2F actually increases the up close punch to boot compared to that death trap. Or at most assuming the AC-5 is firing till the last second losing all of 1 max up close damage assuming its being used as a bracket fighter. Also readily upgradable with MMLs albeit for the sake of not cooking the mech it would probably be best if it was either 2 MMLs 3s or 1MML 7 with the remaining mass put into armor. Can do 3 3s but it will be running hot albeit not horribly so by succession wars standards.
Huh. Just realized that the alecto and Warden could simply be variants of the same design. If fairly different ones. But wider variants have existed in BT
Also...ROM has to be freaking the hell out right about now if not sooner.
Edit: geez I made this a long post and a hard to respond to one at that sorry about that everyone
Last edited: